Armor Games
Armor Games Studios is a loving group of talented and enthusiastic folks publishing wonderful games on PC, console, mobile, VR, and beyond.
Studio History:
2004
Daniel McNeely opens ArmorGames.com as a small Flash game website featuring just a handful of games.
2007
The Armor Games Office opens in Irvine, California, with the first employee (John Cooney) being brought on-board to make Flash games for Armor Games.
2010
ArmorGames.com grows quickly! By the height of the Flash Games renaissance, ArmorGames.com became one of the largest Flash Game communities on the internet, focused on a hand-curated, supportive approach to its content. Games like Crush the Castle, Achievement Unlocked, The Last Stand, Gemcraft, and others become some of the most played games on the internet, ever. The team continues to grow and moves into a larger office.
2011
Armor Games launches its first mobile game, Crush the Castle, ushering in the beginning of publishing for Armor Games.
2014
Armor Games launches its first PC title, Super Chibi Knight. Armor Games would soon go on to launch games like The Adventure Pals, Pinstripe, and Gemcraft: Chasing Shadows.
2015
Upon the success of publishing on mobile and PC, the company builds an adjacent brand, Armor Games Studios, with a focus on building up a positive, sustainable publishing experience for developers. Justin Snow leads the Studios team into its first of many successful PC and console launches.
2019
ArmorGames.com weathers the end-of-life for Flash by continuing to provide working content and helping port titles to PC and other platforms. Not bad for a 15 year-old platform!
2020
The entire company moves to a fully-remote setup during the pandemic, and makes the decision to go permanently remote by 2021.
2021
John Cooney becomes CEO of Armor Games. Armor launches its 25th PC title, The Last Stand: Aftermath, our most successful title to-date. Armor expands into VR, new publishing regions like Japan, and into physical/retail sales.
We have so much more to do.
2022
Armor Games launches Bear and Breakfast, our largest collaboration to date. Our Team size grows and we return to in-person events for the first time since the pandemic.